Medium
According to Wikipedia’s article: “The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970.”
The board is made up of an m x n
grid of cells, where each cell has an initial state: live (represented by a 1
) or dead (represented by a 0
). Each cell interacts with its eight neighbors (horizontal, vertical, diagonal) using the following four rules (taken from the above Wikipedia article):
The next state is created by applying the above rules simultaneously to every cell in the current state, where births and deaths occur simultaneously. Given the current state of the m x n
grid board
, return the next state.
Example 1:
Input: board = [[0,1,0],[0,0,1],[1,1,1],[0,0,0]]
Output: [[0,0,0],[1,0,1],[0,1,1],[0,1,0]]
Example 2:
Input: board = [[1,1],[1,0]]
Output: [[1,1],[1,1]]
Constraints:
m == board.length
n == board[i].length
1 <= m, n <= 25
board[i][j]
is 0
or 1
.Follow up:
from typing import List
class Solution:
def gameOfLife(self, board: List[List[int]]) -> None:
m = len(board)
n = len(board[0]) if m > 0 else 0
for i in range(m):
for j in range(n):
lives = self._lives(board, i, j, m, n)
if board[i][j] == 0 and lives == 3:
board[i][j] = 2
elif board[i][j] == 1 and (lives == 2 or lives == 3):
board[i][j] = 3
for i in range(m):
for j in range(n):
board[i][j] >>= 1
def _lives(self, board: List[List[int]], i: int, j: int, m: int, n: int) -> int:
lives = 0
for r in range(max(0, i - 1), min(m - 1, i + 1) + 1):
for c in range(max(0, j - 1), min(n - 1, j + 1) + 1):
lives += board[r][c] & 1
lives -= board[i][j] & 1
return lives